Autodesk 3ds Max - Wikipedia

Autodesk 3ds max 2020

autodesk 3ds max 2020

Autodesk 3ds Max Produce professional-quality 3D animations, renders, and models with 3ds Max® software. An efficient and flexible. Autodesk 3ds Max A Detailed Guide to Modeling, Texturing, Lighting, and Rendering (Paperback or Softback). The Texas Seal's Surprise: A Clean Romance. Autodesk 3ds Max is a premium software used for 3D modeling and 3D animation, noted for its long history in the industry, ubiquitous usage.

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Autodesk 3ds Max

3D computer graphics program

Logo for 3ds storycall.us
Developer(s)Autodesk, Inc.
Initial releaseApril&#;; 25&#;years ago&#;()[1] (as 3D Studio MAX)
Stable release

/ March&#;24, ; 7 months ago&#;()

Operating systemWindows 7 or later
Platformx
Predecessor3DS Studio
Available inEnglish, German, French, Brazilian Portuguese, Japanese, Chinese, Korean
Type3D computer graphics
LicenseSoftware as a service, Trialware
Websitestorycall.us

Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment.[2] It has modeling capabilities and a flexible plugin architecture and must be used on the Microsoft Windows platform. It is frequently used by video game developers, many TV commercial studios, and architectural visualization studios. It is also used for movie effects and movie pre-visualization. For its modeling and animation tools, the latest version[which?] of 3ds Max also features shaders (such as ambient occlusion and subsurface scattering), dynamic simulation, particle systems, radiosity, normal map creation and rendering, global illumination, a customizable user interface, new icons, autodesk 3ds max 2020, and its own scripting language.[3]

History[edit]

The original 3D Studio product was created for the DOS platform by the Yost Group, and published by Autodesk. The release of 3D Studio autodesk 3ds max 2020 Autodesk's previous 3D rendering package AutoShade obsolete. After 3D Studio DOS Release 4, the product was rewritten for the Windows NT platform, and renamed "3D Studio MAX". This version was also originally created by the Yost Group. It was released by Kinetix, which was at that time Autodesk's division of media and entertainment.

Autodesk purchased the product at the second release update of the 3D Studio MAX version and internalized development entirely over the next two releases, autodesk 3ds max 2020. Later, the product name was changed to "3ds max" (all lower case) to better comply with the naming conventions of Discreet, a Montreal-based software company which Autodesk had purchased.

When it was re-released (release 7), the product was again branded with the Autodesk logo, and the short name was again changed to "3ds Max" (upper and lower case), while the formal product name became the autodesk 3ds max 2020 "Autodesk 3ds Max".[4]

Version history[edit]

Features[edit]

MAXScript
MAXScript is a built-in scripting language that can be used to automate repetitive tasks, combine existing functionality in new ways, develop new tools and user interfaces, and much more. Plugin modules can be created entirely within MAXScript.
Character Studio
Character Studio was a plugin which since version 4 of Max is now integrated in 3ds Max; it helps users to animate virtual characters. The system works using a character rig or "Biped" skeleton which has stock settings that can be modified and customized to fit the character meshes and animation needs. This tool also includes robust editing tools for IK/FK switching, Pose manipulation, Layers and Keyframing workflows, and sharing of animation data across different Biped skeletons. These "Biped" objects have other useful features that help accelerate the production of walk cycles and movement paths, as well as secondary motion.
Scene Explorer
Scene Explorer, a tool that provides a hierarchical view of scene data and analysis, facilitates working with more complex scenes. Scene Explorer has the ability to sort, filter, and search a scene by any object type or property (including metadata). Added in 3ds Maxit was the first component to facilitate .NET managed code in 3ds Max outside of MAXScript.
DWG import
3ds Max supports both import and linking of .dwg files. Improved memory management in 3ds Max enables autodesk 3ds max 2020 scenes to be imported with multiple objects.
Texture assignment/editing
3ds Max offers operations for creative texture and planar mapping, including tiling, mirroring, decals, angle, rotate, blur, UV stretching, and relaxation; Remove Distortion; Preserve UV; and UV template image export. The texture workflow includes the ability to combine an unlimited number of textures, a material/map browser with support for drag-and-drop assignment, and hierarchies with thumbnails, autodesk 3ds max 2020. UV workflow features include Pelt mapping, which defines custom seams and enables users to unfold UVs according to those seams; copy/paste materials, maps and colors; and access to quick mapping types (box, cylindrical, spherical).
General keyframing
Two keying modes — set key and auto key — offer support for different keyframing workflows.
Fast and intuitive controls for keyframing — including cut, copy, and paste — let the user create animations with ease, autodesk 3ds max 2020. Animation trajectories may be viewed and edited directly in the viewport.
Constrained animation
Objects can be animated along curves with controls for alignment, banking, velocity, smoothness, and looping, and along surfaces with controls for alignment. Weight path-controlled animation between multiple curves, and animate the weight. Objects can be constrained to animate with other objects in many ways — including look at, orientation in different coordinate spaces, and linking at different points in time. These constraints also support animated weighting between more than one target.
All resulting constrained animation can be collapsed into standard keyframes for further editing.
Skinning
Either the Skin or Physique modifier may be used to achieve precise control of skeletal deformation, so the character deforms smoothly as joints are moved, even in the most challenging autodesk 3ds max 2020, such as shoulders. Skin deformation can be controlled using direct vertex weights, volumes of vertices defined by envelopes, or both. Capabilities such as weight tables, paintable weights, and saving and loading of weights offer easy editing and proximity-based transfer between models, autodesk 3ds max 2020, providing the accuracy and flexibility needed for complicated characters.
The rigid bind skinning option is useful for animating low-polygon models or as a diagnostic tool for regular skeleton animation.
Additional modifiers, such as Skin Wrap and Skin Morph, can be used to drive meshes with other meshes and make targeted weighting adjustments in tricky areas.
Skeletons and inverse kinematics (IK)
Characters can be rigged with custom skeletons using 3ds Max bones, IK solvers, and rigging tools powered by Motion Capture Data.
All animation tools — including expressions, scripts, list controllers, and wiring — can be used along with a set of utilities specific to bones to build rigs of any structure and with custom controls, so animators see only the UI necessary to get their characters animated. Four plug-in IK solvers ship with 3ds Max: history-independent solver, history-dependent solver, limb solver, autodesk 3ds max 2020, and spline IK solver. These powerful solvers reduce the time it takes to create high-quality character animation. The history-independent solver delivers smooth blending between IK and FK animation and uses preferred angles to give animators more control over the positioning of affected bones. The history-dependent solver can solve within joint limits and is used for machine-like animation. IK limb is a lightweight two-bone solver, optimized for real-time interactivity, ideal for working with a character autodesk 3ds max 2020 or leg. Spline IK solver provides a flexible animation system with nodes that can be moved anywhere in 3D space. It allows for efficient animation of skeletal chains, such as a character's spine or tail, and includes easy-to-use twist and roll controls.
Integrated Cloth solver
In addition to reactor's cloth modifier, 3ds Max software has an integrated cloth-simulation engine that enables the user to turn almost any 3D object into clothing and even build garments from scratch. Collision solving is fast and accurate even in complex simulations. Local simulation lets artists drape cloth in real time to set up an initial clothing state before setting animation keys.
Cloth simulations can be used in conjunction with other 3ds Max dynamic forces, such as Space Warps. Multiple independent cloth systems can be animated with their own objects and forces. Cloth deformation data can be cached to the autodesk 3ds max 2020 drive to allow for nondestructive iterations and to improve playback performance.
Integration with Autodesk Vault
Autodesk Vault plug-in, which ships with 3ds Max, consolidates users' 3ds Max assets in a single location, enabling them to automatically track files and manage work in progress. Users can easily and safely find, share, and reuse 3ds Max (and design) assets in a large-scale production or visualization environment.

Data Channel Modifier[edit]

The Data Channel modifier is a versatile tool for automating complex modelling operations. By piping mesh data through a series of controls, you can achieve a huge variety of effects that dynamically update as you make changes, autodesk 3ds max 2020.

Max Creation Graph[edit]

Introduced with MaxMax Creation Graph (MCG) enables users to create modifiers, geometry, and utility plug-ins using a visual node-based workflow.
With MCG the user can create a new plug-in for 3ds Max in minutes by simply wiring together parameter nodes, computation nodes, and output nodes. The resulting graph can then be saved in an XML file (.maxtool) or be packaged with any compounds (.maxcompound) it depends on in a ZIP file (.mcg) which can be shared easily with 3ds Max users.
Open Shading Language (OSL)
Open shading language (OSL) lets you use a new OSL Map, an entire category of various OSL maps, and you can create your own OSL maps using development tools for use with any renderer.
Open shading language (OSL) is an open source shading language that is fairly simple to understand. It can be used in several different ways. You can use the OSL Map, which is an execution environment for OSL shaders inside of 3ds Max, and it works like any regular built-in 3ds Max map. There is also a category of pre-loaded OSL maps that you can easily use. Autodesk 3ds max 2020 addition, you can use any OSL maps you download from the internet. Finally, you can creating a shader or map in OSL using our development tools. This is a much simpler method to create custom maps than developing the equivalent functionality as a 3ds Max C++ map.

Advanced Wood[edit]

the Advanced Wood map to generate realistic 3D wood textures.

Adoption[edit]

Further information: List of films made with Autodesk 3ds Max

Many films have made use of 3ds Max, or previous versions of the program under previous names, in CGI animation, such as Avatar and , autodesk 3ds max 2020, which contain computer generated graphics from 3ds Max alongside live-action acting. Mudbox was also used in the final texturing of the set and characters in Avatar, autodesk 3ds max 2020, with 3ds Max and Mudbox being closely related, autodesk 3ds max 2020.

3ds Max has been used in the development of 3D computer graphics for a number of video games.[1]

Architectural and engineering design firms use 3ds Max for developing concept art and previsualization.

Educational programs at secondary and tertiary level use 3ds Max in their courses on 3D computer graphics and computer animation, autodesk 3ds max 2020. Students in the FIRST competition for 3d animation are known to use 3ds Max.

Modeling techniques[edit]

Polygon modeling[edit]

Main article: Polygon autodesk 3ds max 2020 modeling is more common with game design than any other modeling technique as the very specific control over individual polygons allows for extreme optimization. Usually, the modeler begins with one of the 3ds max primitives, and using such tools as bevel and extrude, adds detail to and refines the model. Versions 4 and up feature the Editable Polygon object, which simplifies most mesh editing operations, and provides subdivision smoothing at customizable levels (see NURMS).

Version 7 introduced the edit poly modifier, which allows the use of the tools available in the editable polygon object to be used higher in the modifier stack (i.e., on top of other modifications).

NURBS in 3ds Max is a legacy feature. None of the features have been updated since version 4 and autodesk 3ds max 2020 been ignored by the development teams over the past decade. For example, the updated path deform and the updated normalize spline modifiers in version do not work on NURBS curves anymore as they did in previous versions.

NURBS (Non-Uniform Rational Based-Splines)[edit]

An alternative to polygons, it gives a smoothed out surface that eliminates the straight edges of a polygon model. NURBS is a mathematically exact representation of freeform surfaces like those used for car bodies and ship hulls, autodesk 3ds max 2020, which can be exactly reproduced at any resolution whenever needed. With NURBS, a smooth sphere can be created with only one face.

The non-uniform property of NURBS brings up an important autodesk 3ds max 2020. Because they autodesk 3ds max 2020 generated mathematically, NURBS objects have a parameter space in addition to the 3D geometric space in which they are displayed. Specifically, an array of values called knots specifies the extent of influence of each control vertex (CV) on the curve or surface. Knots are invisible in 3D space and can't be manipulated directly, but occasionally their behavior affects the visible appearance of the NURBS object. Parameter space is one-dimensional for curves, which have only a single U dimension topologically, even though they exist geometrically in 3D space. Surfaces have two dimensions in parameter space, called U and V.[6]

NURBS curves and surfaces have the important properties of not changing under the standard geometric affine transformations (Transforms), or under perspective projections. The CVs have local control of the object: moving a CV or changing its weight does not affect any part of the object beyond the neighboring CVs. (This property can be overridden by using the Soft Selection controls). Also, autodesk 3ds max 2020, the control lattice that connects CVs surrounds the surface. This is known as the convex hull property.[7]

Surface tool/editable patch object[edit]

Surface tool was originally a 3rd party plugin, but Kinetix acquired and included this feature since version autodesk 3ds max 2020 needed] The surface tool is for creating common 3ds Max splines, and then applying a modifier called "surface." This modifier makes a surface from every three or four vertices in a grid. It is often seen as an alternative to "mesh" or "nurbs" modeling, as it enables a user to interpolate curved sections with straight geometry (for example a hole through a box shape). Although the surface tool is a useful way to generate parametrically accurate geometry, it lacks the "surface properties" found in the similar Edit Patch modifier, which enables a user to maintain the original parametric geometry whilst being able to adjust "smoothing groups" between faces.[citation needed]

Predefined primitives[edit]

This is a basic method, in which one models something using only boxes, spheres, cones, cylinders and other predefined objects from the list of Predefined Standard Primitives or a list of Predefined Extended Primitives. One may also apply boolean operations, including subtract, cut and connect. For example, one can make two spheres which will work as blobs that will connect with each other. These are called metaballs.[8]

3ds Max Standard Primitives

3ds Max Standard Primitives: Box (top right), Cone (top center), Pyramid (top left), Sphere (bottom left), Tube (bottom center) and Geosphere (bottom right)

3ds Max Extended Primitives

3ds Max Extended Primitives: Torus Knot (top left), ChamferCyl (top center), Hose (top right), Capsule (bottom left), Gengon (bottom, second from left), OilTank (bottom, second from right) and Prism autodesk 3ds max 2020 right)

Standard primitives[edit]

Box:Produces a rectangular prism. An alternative variation of box called Cub proportionally constrains the length, width, and height of the box.
Cylinder:Produces a cylinder.
Torus:Produces a torus – or a ring – with a circular cross section, sometimes referred to as a doughnut.
Teapot:Produces a Utah teapot. Since the teapot is a parametric object, the user can choose which parts of the teapot to display after creation. These parts include the body, handle, spout and lid. Primarily used to test shaders (rendering settings).
Cone:Produces upright or inverted cones.
Sphere:Produces a full sphere, semi-sphere, or other portion of a sphere.
Tube:Produces round or prismatic tubes. The tube is similar to the cylinder with a hole in it.
Pyramid:Produces a pyramid with a square or rectangular base and triangular sides.
Plane:Produces a special type of flat polygon mesh that can be enlarged by any amount at render time. The user can specify factors to magnify the size or number of segments or both. Modifiers such as displace can be added to a plane to simulate a hilly terrain.
Geosphere:Produces spheres and hemispheres based on three classes of regular polyhedrons.

Extended primitives[edit]

Hedra:Produces objects from several families of polyhedra.
ChamferBox:Produces a box with beveled or rounded edges.
OilTank:Creates a cylinder with convex caps.
Spindle:Creates a cylinder with conical caps.
Gengon:Creates an extruded, autodesk 3ds max 2020, regular-sided polygon with optionally filleted side edges.
Prism:Creates a three-sided prism with independently segmented sides.
Torus knot:Creates a complex or knotted torus by drawing 2D curves in the normal planes around a 3D curve. The 3D curve (called the Base Curve) can be either a circle or a torus knot. It can be converted from a torus knot object to autodesk 3ds max 2020 NURBS surface.
ChamferCyl:Creates a cylinder with beveled or rounded cap edges.
Capsule:Creates a cylinder with hemispherical caps.
L-Ex:Creates an extruded L-shaped object.
C-Ext:Creates an extruded C-shaped object.
Hose:Creates a flexible object, similar to a spring.

Rendering[edit]

Scanline rendering
The default rendering method in 3ds Max is scanline rendering, autodesk 3ds max 2020. Several advanced features have been added to the scanliner over the years, such as global illumination, radiosity, and ray tracing.
ART Renderer
Autodesk Raytracer Renderer (ART) is a CPU-only, physically based renderer for architectural, product, and industrial design renderings and animations, autodesk 3ds max 2020. It is integrated into 3ds Max as of version
Redshift
A third-party GPU-accelerated, biased renderer with plugins for 3ds Max, Cinema 4D, Houdini, Katana and Maya.
Mental Ray
Mental ray is a third-party renderer using bucket rendering, a technique that allows distributing the rendering task for a single image between several computers. Since 3ds Maxmental ray is no longer autodesk 3ds max 2020 with 3ds Max and needs to be obtained directly from NVIDIA.
RenderMan
A third party connection tool to RenderMan pipelines is also available for those that need to integrate Max into Renderman render farms. Used by Pixar for rendering several of their CGI animated films.
V-Ray
A third-party render engine plug-in for 3ds Max.
Brazil R/S
A third-party photorealistic rendering system. It is capable of fast ray tracing and global illumination.
Arion
A third party hybrid GPU+CPU interactive, unbiased ray tracer, based on Nvidia CUDA.
Indigo Renderer
A third-party photorealistic renderer with plugins for 3ds Max.
Maxwell Render
A third-party photorealistic rendering system providing materials and unbiased rendering.
Octane Render
A third party unbiased GPU ray tracer with plugins for 3ds Max, based on Nvidia CUDA.
Luxrender
An open-source ray tracer supporting 3ds Max, Cinema 4D, Softimage, and Blender. Focuses on photorealism by simulating real light physics as much as possible.
Arnold
Arnold is an unbiased, physically based, unidirectional path-tracing renderer.

Corona Renderer

Corona Renderer is a modern high-performance (un)biased photorealistic renderer.

Licensing[edit]

Earlier versions (up to autodesk 3ds max 2020 including 3D Studio Max R) required a special copy protection device (called a dongle) to be plugged into the parallel port while the program was run, but later versions incorporated software based copy prevention methods instead. Current versions require online registration.

Due to the high price of the commercial version of the program, Autodesk also offers a free student version, which explicitly states that it is to be used for "educational purposes only". The student version has identical features to the full version, but is only for single use and cannot be installed on a network. The student license expires after three years, at which time the user, if they are still a student, may download the latest version, thus renewing the license for another three years.

See also[edit]

References[edit]

  1. ^ abc"Toolbox". Next Generation, autodesk 3ds max 2020. No.&#; Imagine Media. November p.&#;
  2. ^"Autodesk autodesk 3ds max 2020 Purchase Autodesk 3ds Max

Update on 3rd party plug-ins for 3ds Max: storycall.us

3ds Max timeline with all releases since storycall.us

To see some of the new updates in action, check out the videos below:

 

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New: Autodesk 3ds Max is Now Available

This update to Autodesk 3ds Max, the 3d modelling and animation software, adds improvements to the Chamfer modifier, extends support for OSL shading, adds new functionalities to the animation preview and much more.

Autodesk 3ds Max

Produce professional-quality 3D animations, renders, and models with 3ds Max® software. An efficient and flexible toolset to help you create better 3D content in less time.

Autodesk 3ds Max focuses on delivering efficiency, performance, and stability that will speed up the content creation process.

autodesk 3ds max chamferNew updates for Revit and Chamfer Modifier provide more flexibility, whether it’s dealing with importing complex BIM data or creating that next killer game asset.

Improvements to OSL (Open Shading Language), viewport playback, and a faster animation preview allow you to visualize the results of your work more accurately and minimize times between production changes.

What&#;s new in 3ds Max ?

  • Create Animation Preview improvements
  • Chamfer modifier presets and save default settings
  • 14 new OSL shaders
  • Revit import new “Combine By” types
  • MAXtoA PFlow instance node
  • Copy+Pasted modifiers maintain their custom names
  • Validity intervals (animation is only calculated if there’s a change in object location)
  • Autobackup is more responsive to ESC request
  • Civil View textures update to render with Arnold
  • Change color of MAXScript listener window
  • + 3rd party plugins launching around 3ds Max

Learn More

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Autodesk 3ds Max được biết đến là một trong những phần mềm thiết kế đồ hoạ chuyên nghiệp phổ biến nhất hiện nay, autodesk 3ds max 2020. Được xem như cánh tay hỗ trợ “đắc lực” của những hoạ sĩ hay những nhà thiết kế chuyên nghiệp. Nhờ có phần mềm này mà dường như công việc thiết kế trở nên dễ dàng và nhanh chóng hơn hẳn. Mang autodesk 3ds max 2020 bản vẽ kỹ thuật hoàn hảo. Nếu đang loay hoay tải Autodesk 3ds Max Full + V-Ray Next . Bạn có thể tham khảo qua bài hướng dẫn sau đây để thực hiện nhanh chóng hơn.

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Autodesk 3ds Max trước đây còn có tên là 3D Studio Max. Được nhiều người biết đến là phần mềm đồ hoạ cực kì hữu ích. Thường được các nhà thiết kế, hoạ sĩ trên khắp Thế Giới sử dụng để tạo nên các mô hình 3D sống động và chuyên nghiệp, autodesk 3ds max 2020. Phần mềm này tích hợp nhiều công nghệ hiện đại giúp phân autodesk 3ds max 2020 và xử lý các tệp hình ảnh động có dung lượng lớn.

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Phiên bản Autodesk 3ds Max  được xem là bản mới nhất. Được cải thiện và cập nhật với nhiều tính năng vượt trội hơn hẳn so với các phiên bản khác. Chính vì thế mà phần mềm 3ds Max autodesk 3ds max 2020 nhiều người dùng đánh giá cao và ưu tiên sử dụng. Để biết 3ds Max có gì mới bạn có thể tham khảo một số tính năng nổi bật trên phần mềm này nhé!

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Một điểm đáng chú ý ở phiên bản 3ds Max này chính là việc hỗ trợ nâng cao hiệu suất. Với tốc độ phát lại nhanh hơn thời gian hiệu lực. Nhờ chức năng Set Normal Macsript được tăng tốc mà dường hiệu suất được cải thiện hơn hẳn.

Autodesk 3d max Thêm tính năng tạo hoạt hình

Một tính năng đặc biệt cần phải nhắc đến trong phần mềm 3ds Max . Chính là công cụ tạo các tính năng hoạt hình mới hỗ trợ các nhà hoạ sĩ thực hiện các thao tác trở nên dễ dàng hơn. Đồng thời tính năng này còn hỗ trợ việc xem trước mang lại cho người dùng trải nghiệm nâng cao hơn. Cho phép tạo các ổ đĩa nhanh hơn, độ phân giải không giới hạn.

Autodesk 3ds Max cập nhật Chamfer Modifier

Bản cập nhật mới này được khá nhiều Adobe Illustrator 10.0 10 crack serial keygen dùng đánh giá cao. Bởi sự cập nhật Chamfer Modifier với nhiều tính năng như: cài đặt trước, Chamfer cố định, autodesk 3ds max 2020. Ngoài ra nó còn cập nhật thêm các tính năng chèn, độ lệch, mang lại mô hình thiết kế một cách hiệu quả.

Nâng cấp các tính năng của OSL

So với những phiên bản khác Autodesk3ds Max các tính năng của OSL được nâng cao hơn. Với chế độ xem bản đồ OSL cải thiện, các trình tạo bóng OSL được chuyển tự động. Mở rộng sự linh hoạt và tuỳ chỉnh hiển thị của bản đồ OSL mới.

Chức năng nhập Revit được cải tiến

Ở phiên bản được SpyHunter 5.10.7 Crack With Serial Key [Email & Password] Free Download nhật mới nhất này dường như chức năng nhập Revit được nâng cao hơn hẳn. Nhờ đó mà tốc độ nhập dữ liệu được cải thiện nhanh chóng hơn, việc quản lý và cung cấp các tuỳ chọn cũng kết hợp một cách hiệu quả hơn. Chính vì thế mà các dữ liệu Revit được chuyển đổi chính xác hơn.

Phần mềm 3ds Max cập nhật Arnold (MaxToA)

Nhờ có Arnold (MaxToA) mà quy trình công việc được cập nhật hợp lý hơn, autodesk 3ds max 2020. Nhờ khả năng xuất điểm Arnold kết hợp PFlow nhanh hơn. Do đó mà API Python có thể dễ dàng chỉnh sửa và xuất tệp nhanh nhất.

Yêu cầu cấu hình khi tải Autodesk 3ds Max

Để phiên bản Autodesk 3ds Max  có thể chạy mượt mà. Thì máy tính, laptop của bạn cần đáp ứnh được những yêu cầu cấu hình như sau:

Dành choWindows® 7/8/10 (bản 64 bit)
CPU– GHz trở lên
RAM tối thiểu8GB (tốt nhất 16GB)
Độ phân giải màn hình x trở lên
Dung lượng ỗ đĩa4GB trở lên
Card đồ hoạGeForce GTX hoặc Radeon HD

Nếu bạn sử dụng máy tính có cấu hình càng mạnh thì việc trải nghiệm phần mềm 3ds Max  sẽ càng mượt mà.

Download phần mềm Autodesk 3ds Max Full + Xforce Keygen + Vray

Nếu PC, autodesk 3ds max 2020 của bạn đáp ứng được những yêu cầu về cấu hình trên. Bạn có thể tải thư viện 3d max miễn phí để sử dụng ngay. Sau đây là link tải 3ds Max full mà VIPTOOLAZ cung cấp. Đảm bảo chất lượng tránh virus xâm nhập.

Gợi ý: Bộ phần mềm Autodesk 3DS Max tầm hơn 4GB Anh Em tải IDM Full Mới Nhất về download cho nhanh nhé.

Sau khi 3ds max download thành công, bạn theo dõi các bước cài đặt phần mềm 3ds max bên dưới nhé!

Hướng dẫn cài đặt Autodesk 3ds Max Portable

  • Bước 1: Sau khi tải Autodesk 3ds Max thành công. Tiến hành giải nén file bằng Winrar Full Crack

( Lưu ý: trước khi thực hiện cần tắt các phần mềm diệt virus)

  • Bước 2: Tiến hành chạy File cài đặt

  • Bước 3: Nhấn Install -> Autodesk 3ds max 2020 rồi bấm Next

  • Bước 4: Chờ một xíu cho phần mềm tự động tiến hành cài đặt.
  • Bước 5: Sau khi cài đặt xong màn hình sẽ xuất hiện cửa sổ. Nhấn Lanuch Now để kết thúc

Như vậy, sau khi thực hiện các bước trên bạn đã thực hiện cài đặt thành công phần mềm Autodesk 3ds Max .

Hướng dẫn kích hoạt phần mềm Autodesk 3ds Max

Sau khi cài đặt thành công bạn cần phải tiến hành thực hiện các bước Active 3ds Max Xforce để có thể sử dụng.

  • Bước 1: Tắt kết nối Internet sau đó nhấn chọn Enter a Serial Number.

  • Bước 2: Một cửa sổ hiện ra như hình. Nhấn chọn I Agree rồi nhấn Active.

  • Bước 3: Lúc này màn hình xuất hiện như bên dưới, autodesk 3ds max 2020. Bạn tiến hành nhập vào ô:

Serial Number:

Product Key nhập: L1

  • Bước 4: Nhấn chọn nút Back 2 lần
  • Bước 5: Để tiếp tục nhấn chọn I have an activation code from Autodesk

autodesk 3ds max 2020 6: Quay autodesk 3ds max 2020 file cài đặt chọn xf-adesk exe. Sau đó chạy file dưới lệnh Run as administrator

  • Bước 7: Thực hiện tiếp các bước theo thứ tự hình bên dưới

Bước 8: Tiến hành COPY mã trong ô Activation sau đó PAST vào ô I have an action. Nhấn NEXT để tiếp tục

Autodesk 3ds Max

  • Bước 9: Để kết thúc nhấn chọn FINISH

Autodesk 3ds Max

Như vậy, sau khi đã thực hiện tất cả các bước trên bạn đã Active 3ds Max Xforce thành công phần mềm. Giờ đây autodesk 3ds max 2020 có thể trải nghiệm các tính năng của phần mềm thoải mái mà không lo bị vấn đề bản quyền.

Hướng dẫn cài và kích hoạt V-Ray Next

  • Bước 1: Vào thư mục V-Ray nhấp đúp chuột để kích hoạt
  • Bước 2: Nhấn chọn ACCEPT và nhấn NEXT

Autodesk 3ds Max

  • Bước 3: Nhấn chọn INSTALL NOW để cài đặt

Autodesk 3ds Max

  • Bước 4: Bỏ dấu tick ở cả hai tuỳ chọn và nhấn FINISH
  • Bước 5: Quay lại thư mục tiến hành COPY file vray_v_storycall.us’. Sau đó PAST vào mục cài đặt của phần mềm.

Giờ đây, khi thực hiện xong tất cả các bước trên bạn đã cài đặt thành công V-Ray. Bạn có thể thoải mái trải nghiệm các tính năng của phần mềm Autodesk 3ds Max . Để tạo nên các tác phẩm thiết kế sáng autodesk 3ds max 2020 và sinh động.

Hi vọng bài hướng dẫn trên của VIPTOOLAZ sẽ giúp nhiều bạn đang loay hoay tải về phần mềm Autodesk 3ds Max . Có thể thực hiện một cách nhanh chóng và thành công. Chúc các bạn thành công nhé!!!

Bấm vào đây để lấy mã giảm giá

Anh Em thấy nội dung Team VIPTOOLAZ chia sẻ có hữu ích thì cho tụi mình một bình luận cho dôm dả nhé. Hoặc có vấn đề gì khó khăn cũng hãy để lại bình luận Team sẽ hỗ trợ mọi người nhanh nhất có thể. Cảm ơn!!!

Источник: [storycall.us]

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